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ANGRY BEAVER - 2X - PVP/PVE

ANGRY BEAVER - 2X - PVP/PVE

Online
66.179.9.154:28015Procedural MapWindowsWebsite
NABiweeklyCarbon2xTeam 8
Players2/100
Connect

Server Details

Last Wipe
6d ago30.07.2026 23:42:49
Next Wipe
~7d13.08.2026 21:48:05
Map
Procedural Map
Map Size
3500m (medium)
Map Seed
66241800View Map →
Entity Count
158.240
Server FPS
Awaiting A2S scan
Uptime
13h 3m
Version
2631
Rate
2x
Max Team
8
Query Port
66.179.9.154:28017

Description

ANGRY BEAVER - 2X - PvP/PvE

THE MAP

- NORTH HALF = PvE. Build, farm, explore in peace. No player

damage.

- SOUTH HALF = PvP. Vanilla rules. Raid anyone, any time.

- ALL MONUMENTS (Airfield, Laun

ch Site, Military Tunnel, etc.) = PvP

inside, even on the PvE side. Step in = fair game.

- SAFE

ZONES (Outpost, Bandit Camp, Fishing Villages) = Vanilla rules.

PEACEFUL PVE

- Road Scientists,

Heavy Scientists, Patrol Helicopter, and Bradley APC

ignore you in PvE territory. Animals don't a

ggro you in PvE either.

YOUR BASE - RAID WINDOW (PvE Only)

- Each PvE base has a 4-hour daily wi

ndow when it can be raided.

- Default: 8:00 PM to Midnight, US Eastern Time.

- TO CHANGE IT: Place

a TC, press E on it, the Raid Window panel

opens beside the cupboard. Pick your hour, minute, an

d timezone.

Click APPLY. 48-hour cooldown before you can change again.

- Outside your window: Ba

se is fully invulnerable.

- Inside your window: Attackers can damage walls and loot.

- If a raid i

s in progress when the window closes, it continues

until 10 minutes pass with no damage. Within 1

5 meters of a base

under active raid, PvP is enabled.

GOOD TO KNOW

- A 4-meter no-build strip

runs along the PvE/PvP border.

- 2x everything: gather, stack sizes, container loot (crates/barrel

s/airdrops).

- Worldsize 3500. Biweekly wipes (Thursday 8 PM UTC).

Have fun. Don't grief. Bugs/f

eedback in Discord.

Wipe History(5 recorded)

30 Tem 2026 Per23:42

14d cycle

16 Tem 2026 Per23:42

14d cycle

3 Tem 2026 Cum03:32

2 Tem 2026 Per23:44

14d cycle

18 Haz 2026 Per23:43

14d cycle

Population