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[US] RustEZ Elysium PvE | Skills | Events | Arenas

[US] RustEZ Elysium PvE | Skills | Events | Arenas

Online
141.193.68.15:29015Custom MapWindowsWebsite
NAMonthlyCarbonTeam 8
Players10/100
Connect

Server Details

Last Wipe
18d ago05.03.2026 21:56:33
Next Wipe
~9d02.04.2026 22:00:00
Map
Custom Map
Map Size
4500m (large)
Map Seed
375548497View Map →
Entity Count
145.743
Server FPS
73.6
Uptime
42h 13m
Version
2622
Rate
Vanilla (1x)
Max Team
8
Query Port
141.193.68.15:28015

Description

Elysium is a high-performance server designed for players interested in a more exclusive experience

with lower pops and increased difficulty.

Information

● Player/building damage disabled

● Month

ly wipes [Last wipe: 3/5]

● Active admins, very helpful community

● Decay active to discourage hug

e bases

● Inactive players removed after 10 days of inactivity

Features

● Basements: Expand o

n your homes with basements

● Static Lootables: Discover a boosted amount of loot across all monume

nts!

● Entity Levels: Upgrade your production entities and boost your outputs by leveling them up

● Skills: Gain XP from resource gathering to increase efficiency

● Backpack: Ability to add additio

nal backpacks into clothing slots

● Revive: Restore your last position leading up to death, at a co

st

● TP: Teleport to friends and any placed bed/bag

● Trade: Remote trades with other players from

the comfort of your base

● Sign Artist: Paste image links to signs

● Auto Upgrade: Upgrade your b

ase automatically via cupboard

● Sorter: Sort items in containers with a click of a button

● Stack

s+: All stacks are increased to remove the tedium of storage

Use /info in chat for a full list of c

ommands and helpful info

Rules

● No raiding, griefing or looting of any kind

● No mic/chat spam

, disrespect, racism, harassment or discrimination

● No camping loot rooms, monuments or any highly

concentrated areas

● You may build in caves if you ensure safe passage for players

● No blocking

waterways, monuments or monopolising large areas of land

● Avoid excessive buildings that cause per

Population