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Home/Servers/FAR: Chill PvE [EU Biweekly]

FAR: Chill PvE [EU Biweekly]

147.93.126.229:28015 · up 19h 15mOwn this server?

BiweeklyVanillaCarbonEuropeMax 5
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Players10/50
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▮Server details

Last wipe
9d agoThu, 17 Sep 2026 18:17:52 UTC
Next wipe
~4dEstimated00:00:00
Schedule reliability
Needs at least 3 recorded wipes
Map
Procedural Map
Map size
4250m (large)
Map seed
1111797790View this map →
Server FPS
33.3
Gather rate
Vanilla (1x)
Max team
5
Version
2633
Query port
147.93.126.229:28017

▮Map

Seed 1111797790

Monument markers are not ready for this world yet. The map itself is the server's own.

▮Description

FAR: Chill PvE - Build, Compete, Succeed!\n\n- Strict PvE: Violators are auto-Kicked or Banned!\n- Raiding is ONLY allowed in marked Event Bases.\n- No Blueprint wipe (unless forced by Facepunch)\n- Player bases protected and 10% upkeep for casual play.\n- Rules and player commands: enter /info in chat\n- Wipe: 1st, 3rd and 5th Thursday at 19:00 BST/GMT\n- Server auto-restarts nightly at 01:00 BST/GMT\n\nrs027e/a]?P(0rAi41Qdr$

Server website ↗

▮Wipe history

2 recorded
  1. 2026-09-17 18:17 UTCMap wipe (est.)detected 2026-09-17
  2. 2026-09-03 18:17 UTCBP wipe (est.)detected 2026-09-03

Population

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WipeRadar

Every public Rust server, refreshed every 45 seconds. Find one that just wiped, see where the players actually are, and know when the next reset lands.

Join the Discord

Navigation

HomeServersJust WipedUpcomingForce WipeMy ServerCompare

Browse

Vanilla Rust servers2x Rust serversSolo, duo and trio Rust serversWeekly wipe Rust serversEU Rust serversFull Rust servers with a queue

How it works

Player counts come straight from each server every 45 seconds. Wipe times are read from the server's own tags and confirmed against its wipe history, so a predicted reset is based on what the server has actually done — not just what it advertises.

What is a force wipe? →

Site

AboutPrivacyTerms
WipeRadar © 2026Not affiliated with Facepunch Studios. Rust is a trademark of Facepunch Studios.
HomeJust WipedUpcomingServers