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Player counts come straight from each server every 45 seconds. Wipe times are read from the server's own tags and confirmed against its wipe history, so a predicted reset is based on what the server has actually done — not just what it advertises.

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ServersJust WipedUpcomingForce WipeMy Server
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Home/Servers/Luttonmc Rust

Luttonmc Rust

164.152.122.98:28015 · up 70h 8mOwn this server?

Max 30
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Players0/30
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▮Server details

Last wipe
14d agoSun, 16 Aug 2026 17:07:55 UTC
Next wipe
Not enough history to predict
Schedule reliability
Needs at least 3 recorded wipes
Map
Procedural Map
Map size
3500m (medium)
Map seed
648252View this map →
Server FPS
95.5
Gather rate
Vanilla (1x)
Max team
30
Version
2632
Query port
164.152.122.98:28017

▮Map

Seed 648252
  • High tier16
  • Safe zone12
  • Resource32
  • Tunnel90
  • Minor3
  • Tap the map to explore

▮Wipe history

0 recorded

No wipes recorded yet. History starts the first time we see this server’s wipe timestamp change.

▮Population

No history yet. Snapshots are taken every 15 minutes for servers with players.

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WipeRadar

Every public Rust server, refreshed every 45 seconds. Find one that just wiped, see where the players actually are, and know when the next reset lands.

Join the Discord

Navigation

HomeServersJust WipedUpcomingForce WipeMy ServerCompare

Browse

Vanilla Rust servers2x Rust serversSolo, duo and trio Rust serversWeekly wipe Rust serversEU Rust serversFull Rust servers with a queue

How it works

Player counts come straight from each server every 45 seconds. Wipe times are read from the server's own tags and confirmed against its wipe history, so a predicted reset is based on what the server has actually done — not just what it advertises.

What is a force wipe? →

Site

AboutPrivacyTerms
WipeRadar © 2026Not affiliated with Facepunch Studios. Rust is a trademark of Facepunch Studios.
HomeJust WipedUpcomingServers